Talk:Bugs/@comment-26393217-20150529001835/@comment-24722167-20150529120739

Text 11: It does indeed appear that Dwarven Crossbows don't actually have any ability what so ever and the text does indeed simply refer to them being an advanced unit but worded wrongly, as well as being stated as being a basic unit (Kobold Snipers are also an advanced unit, who do exactly the same to a tower that a Dwarven Crossbow does).

So really, the text proclaiming their ability by rights doesn't need to exist, but the help box does need updating to say that they are advanced units and not basic units.

Combat 10: I say it is a bug because the game still works out where the projectile will be thrown, despite being used in melee, as well as the projectile and the unit never dealing damage. However, applying a minimum range does make sense, but towers would still be left hindered when garrisoned with Barbarians.

Combat 9: I was thinking of a Giant scoring a deathblow against a building - the defenders inside would also suffer the deathblow (suffering 200 damage), on top of the usual damage loss caused by a falling tower.

Powerups 2: That was it! I've been told numerours times how it works but never really paid attention to it since I was never the one to report the bug. :p I'll update that one as well as mentioning your comment here for an in depth overview of it.

Combat 3: I'll have a shot at testing this one, but it may be linked to AI:12, where the AI can order a unit to do something that it can't physically do. Perhaps when a none-attacking unit tries to attack, even though it fails, the critical chance may still roll and thus a critical cleave may still play. A test of giving Eyes of Oros a slashing attack (but no damage) should be ideal, as the AI tries attacking with them anyway.

But for the AI to break the rules and only attack with them when they know they can score a kill will be more difficult to check. Although, it may explain why Eagles occasionally do nothing when being hit by a Hero, for example, because the AI is trying to make it attack the Hero.