Board Thread:Development/@comment-26393217-20170201131119/@comment-26393217-20170516105954

I'd have several questions about the v1.03.26 scheduled changelog.

128: upgraded Reaver
 * Generals:
 * 1) White Mage is now vulnerable to piercing only (from all physical). His armor is 10. Couldn't he be vulnerable to piercing AND slashing?
 * 2) Black Mage is vulnerable to fire and his armor is 5. Couldn't he be vulnerable to 'hot & pointy' if this vulnerability is implemented?
 * 3) Dryad's setup points increased from 5 to 7 (the changelog tells 6 to 7). Given all that she gains, this shouldn't be a concern (?).
 * 4) Bronze Golem now costs 180 Gold, 300 Metal. I'd be for a small amount of Crystal too, because it's a more magical, or even necromantic being than pure animated stone or pure metallic robots, without changing anything else (setup points are increased from 6 to 8). Remember that they benefit from the +25% speed production. 20 Crystal?
 * 5) Banshee remains at 5 setup points if there is no error in the changelog. On the other hand, it's the Fey's only advanced infantry. Now, Banshee is at 5, White Mage & Naga is at 6, all the others are at 7, except Bronze Golem, Dwarf Lord, Giant at 8 (Mino King at 12).
 * 6) Build Times are as follow:

135: upgraded Bronze Golem

170: Reaver and 6 other generals

175: Black Mage, Giant, Inquisitor, Scartauri Priest, Blackguard, Vampire

180: Minotaur King, Dwarf Lord, Moonguard, Bronze Golem, Summoner


 * Cavalry speed tweak:
 * 1) First measure added +10 to all speed. Before I try this, was there no attempt to distinguish between light/medium/heavy cavalry? Having two Knight units' speeds differing by 1 in the 20-ish scale, is not the same as differing by 1 in the 30-ish scale.
 * 2) There was a concern about how some heroes could be hunt down by faster cavalry. This can be only assessed by playing.
 * 3) Warlord's case: it has the same speed and upgrades than the Rider. Yet he is heavily armoured (circa 20 Armor). He could be at least a medium cavalry. Or is it that the AI is unable to keep different speed units together?
 * 4) What about the "flying cavalry": pegasuses, griffons, and wyverns are now as fast as elephant and dogs. But if we change their speed, they will be less vulnerable to ranged units, and what about the other fliers?