Talk:Polls/@comment-184.59.205.232-20130421214906/@comment-5395153-20130422212135

There will be a 1.03.25 unofficial patch coming up, it's been a little while since anything's been done on it though because of life getting particularly busy. I will be uploading a Beta version for playtesting so that hopefully playtesters can give feedback to the balancing, bugs and such. It'll take some time yet, but hopefully the new Beta will be out sometime soon.

Towers are kind of in a tricky balancing situation. They can be garrisoned to make them extremely powerful, and because there isn't a limit to how many you can build, the resource costs have to be higher than they should be (I think it's also something to do with the ranged>melee nature of the game as well). Certain towers are generally worse than others as you say, Barbarian ones are purposefully amongst the worst in the game (alongside others like the High Elf Tower and Wood Elf Tower). Some races were designed to be much better at defending than others, and Barbarians don't really get a particularly good deal when it comes to defending (although garrisoned spear towers can be really good sometimes).