Talk:General Discussion/@comment-72.177.102.164-20150103200419/@comment-23776419-20150110124649

If you play the campaign, you'll notice that the higher level your hero is, the harder the game becomes (higher ai level).

The AI tactics are pretty simple anyways, in my opinion.

They always get some General units at the beginning (retinue possibly), whom they will send out with some escort to start convert mines

Their hero will always roam the map, usually with escort, to convert mines.If their hero/generals are killes they either

A) Start building a keep near the mines to convert it

B)The manual way: They start to attack the mine in order to loot and disable it.

They contiunally produce builders to fill mines, build buildings(building a lot of main infatry producing buildings) and to build towers near the converted mines.

They'll continually send basic infantry and archers to scout out the map and once they found an enemy they'll begin to attack the buildings.

If they have hired mercenaries or chosen by default stronger unis, they usually do a slight rush attempt.

On Keep level 4-5 they'll begin to gather up hordes(usually a mixture of basic infantry and some tougher units) and (if possible) siege weapons to attack in waves.

They pretty much play the map control tactics, seizing as much mines they can and produce as much units possible to keep persisntent pressure on their enemies.