Dunekeep/1.03

Level 5
The Dunekeep is almost like every other keep in the game. It's large, has the typical amount of hit points and costs the usual price for its initial construction. However, the Dunekeep has almost half the build time than other keeps, even more so when you factor in the Ant's higher than average build skill. Also, the tier upgrades are slightly cheaper than those of other keeps. And finally, the Dunekeep comes with an unique ability, one that plays to the Lord of Famine's embodiment - Famine! Right from the get go, the Dunekeep can research the Famine skill which, once researched, allows the Dunekeep to start draining enemy resources for a cost of 500 crystal. The cost may seem high but The Swarm have little use for crystal early game, allowing you to spend it here. When you eventually hit late game, it cost still wont matter because it's likely you have already hit your opponents hard enough with the Famine ability already that you wont need to use it further! Keep in mind that the Dunekeep produces Lord Melkor, so place it and surrounding buildings in such a way that he wont get stuck in your base after he enters the map.

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