Board Thread:Development/@comment-26393217-20170201131119/@comment-26393217-20170326083436

Perhaps people are very demanding, and that for them, a patch is, and has to be, a great achievement of things, mainly about solving bugs, unbalance, adding lacking features, etc.

I can't model and I can't code, so I'm more about small tweaks when and where they are possible. Too bad if all these small tweaks can't pretend making a real patch.

While I was playing with all the text files for more than a year now, because I've worked on a better and total French translation, I already tweaked small things, including the campaign.xcr archive that I still can open. For instance, I hid the map and activated the fog of war on most campaign missions, and allowed the Yrm's Shop to be displayed and visited. Playing the campaign with the current settings is less fun to me, given the diversity in units' vision ranges, the Eagle Eye research and the True Vision spell. I also harmonized some entries of the extended quest.cfg (that I had to translate, anyways), and added meta data to the help.cfg, all of this in v1.03.25's spirit I believe.

Granted, these small details are nothing for a modder,  even a not-so-seasoned one, of course, but some people can't or don't want putting time in those tunings. I believe it would be a non negligeable enhancement if we could tweak all that can be tweaked, even if real, buggy bugs can't be corrected for now (should they ever be corrected).

Not to tell about those small bugs left with the v1.03.25 patch, such as no more production buildings still having a rally button, new production buildings not having such rally button, the level 5 Haven and level 3 Summoning Tower (at least) production windows being "broken" since their general was removed or added...

That is the reason why I asked about a last "patch", and since then, I've also started to peer at the .arm unit files.

Now, my Wraiths and Eye of Oros can float over water and my Ghouls can inflict disease.

I hope to find more when all the units' data are put on the spreadsheet, then I'll try and do the same for the buildings. I can also translate back to English the small additions to the text files.

I'll use my blog on the wiki to inform about my findings for other to test and try.