Fletcher (Building)/1.03

Knights
A somewhat weak building that's also reflected by its price, the Fletcher allows for the production of Squires, as well as offering researches to upgrade them to usable levels. Considering Knights have no other missile unit, Squires are unfortunately important units to the race and all three missile researches are mandatory. Since the building is needed for the production of Squires, it will need to be kept in play at all times.

Fortunately the building is quite small, so its presence wont feel intrusive, but aim to build it somewhere safe and out-of-the-way. The lack of unit production also mean there's no harm in placing it in awkward areas, which would otherwise cause pathing issues to newly produced units.