Talk:Development/@comment-187.20.98.157-20130908101303/@comment-5395153-20130909153728

Sadly there's nothing I can do about the duration on summoned units at the moment :(. I can understand why it was done but I think it may've been possible to get it balanced properly via another way.

Which version of WBC3 are you using? In 1.03.25, all Catapults got nerfed considerably.

I don't think it's possible to make certain Race/Class combinations have different skills. The weird Race/Class argument was raised a while ago on the Infinite Interactive forums. Whilst it can potentially make no sense I'm personally in favour of strange Race Class combinations, such as a High Elf with the capability to summon Daemons or the Undead (summoned creatures are always Neutral I think).

Thanks for spotting the duplicated spells :). When I get the source code, I'll try to replace Banish with a new spell for one of those spell spheres.