Game Mechanics

Warlords Battlecry III is a very complicated game with incredible depth to it. Although the premise may seem simple (build up an army and then attack), there are many mechanics that make this a very interesting and fun game.

Below are (will be) links to the various pages about the many mechanics of the game.

Combat System

 * Armor / Resistance
 * Assassination
 * Damage Types
 * Experience / Leveling


 * Health
 * Melee Combat
 * Ranged Combat
 * Speed / Attack Speed

Hero Specific Mechanics

 * Heroes
 * Hero Classes
 * Items
 * Item List


 * Command
 * Campaign
 * Spell Casting
 * Retinue

Unit / Army Mechanics

 * Psyche and Illnesses
 * Titans
 * Mana


 * Morale
 * Attitudes 
 * Unit Classifications

Economy

 * Resources
 * Army Limit / Population Cap 


 * Building
 * Towers

World

 * Lairs
 * Quests
 * Fog of War / Hidden Map


 * Shops
 * Terrain
 * Mini Map