Talk:Empire/@comment-77.159.187.254-20200518093838

I don't understand why the Empire Merchant seems so loved by the wiki admin

Wealth ? You need metal for tiering (1.03.24), mercenaries are super weak units so yes, a high investement in Wealth can got you a swarm of them for free, but they still cost army limit (2 by mercenary), which could be spend on far more useful unit. And basically no other empire unit cost any "important" amount of gold : Hallebardiers and Elephants cost mainly Metal and Stone, White mages are Crystal only, Red and Black Mages ar super long to train so their Gold cost are pretty much irrelevant. ..

A Sage (70 xp mage king + divination) and a Tinker (Alchemy synergy + smelting) should definitively get mentions instead of merchant/bard. ..