Mill/1.03

Barbarian
The Income and Trade researches are truly amazing skills that any race who get them will always value their presence. With Barbarians not having much need for crystal and being rewarded free gold upon demolishing enemy buildings, the Barbarians can make excessive use of the Trade skill and, with the Income skills also researched, the Mill massive boosts the Barbarians' economy and should always be the first building to build in tier 2. The building is also quick to build, but its somewhat-high cost can negate any form of speed tiring / rushing that would have otherwise cropped up at this point. The Mill's small size and no produced units is another of its great assets, allowing for easy placement within your base. This does mean that it wont stop you from defeat, but that wont necessarily prevent your enemy from destroying it, for they too would know of its importance for the Barbarians, as well as the cost to replace one.