Citadel/1.03

Level 5
The Dwarven keep - the Citadel - is a rather disappointing building. Up until it reaches level 5, the only activity it would have done is researched extra speed to a unit that by all rights should have had that extra speed to begin with. Come level 5 where it can start to produce units and it becomes immediately obvious that even then we have problems. The only unit it produces is the Dwarven General, who requires a lengthy production time. This drastically reduces their numbers on the field which further stresses the Dwarves poor map control and almost forces the Dwarven player to fork out the resources for another level 5 Citadel. It is even worse in game versions prior to 1.03.1, where King Khalid is also present and would halt General production altogether for a considerable time if the Dwarves dared to produce their Titan.

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