Talk:Rune Magic/@comment-201.160.203.206-20131128042300

These aren't bad spells but they could've been better and much more efficient.

Stoneskin, would've been better if each level had a +5 increase and it would aid your units, not just your hero or had a special effect like resistant to all physical damage.

Gem of wisdom, I would remove that and add something better.

Dig, Earthpower and Resist Magic are great, no changes.

Doomstones, good, maybe higher damage increase, since it's the only offensive earth spell.

Sumon Guardian, it's not bad, but their aim is horrible.

Resist Missile, probably the best defensive spell ever.

Rune Item, hmm...maybe change it for a better and more helpful spell. I know, creating armors and weapons are good but you can find better equipment through campaign, shops or slaying enemy heroes.

Stonecall, really good spell.