Talk:Bugs, Issues and Support/@comment-5395153-20120820225323/@comment-5395153-20121026220354

Thanks so much for your work :). I've given it a quick play and the game seems so much improved from 1.03.24. I love the HP switch between wizards and merchants (is it 50 hp to wizards, -50 hp to merchants?), I think that's a genius balancing change which should really stop Merchants from being able to trundle around the map whilst posing an immense threat elsewhere via their massive armies. It goes really nicely with the change in my WBC3 where generals can only be produced at a level 5 HQ building. There's only 1 slight problem I have with this patch version at the moment - buildings seem to have lost the 'Highly resistant to missiles' ability.

I'll get to uploading this on I2 when I'm free (don't worry, I'll credit you with all the new code work. By the way, are you Faestus on there?), and look forward to the revival of this game series and I2 :)

Edit: Sorry my mistake, heroes do update their hp from the old version, that's really cool :)