Talk:Plaguelords/@comment-79.169.173.23-20131226192536/@comment-5395153-20131226213321

I don't think there would be many in agreement... I'm certain that there are more powerful class choices in the game than a Plaguelord Healer.

No matter what race you choose, a Healer will always increase the amount of healing done because few other classes are capable of this at all. Paladins are much more resilient and can be used to abuse Leech but a Healer cannot due to its frailty. Every single class in the game can wear rings which cast healing spells as well so I feel that point is kinda irrelevant. Lastly, every Plaguelord class can summon units via the Summoning spell sphere and the Paladin can combo that far better if the player needs to be able to summon units. I prefer going for full on Healing because I tend to find the hero gets worn down quite a lot by enemies even though the class is more physically resilient. Summoning demons in that matter will help little if the hero subsequently dies, but I suppose a good balance between the two spell spheres is possible at much later levels. However, I think it would be ineffective at lower levels (keep in mind Leech is accessible at level 30, and that the wiki bases the hero sections on levels of 50 or lower).