Talk:Summoner/@comment-80.62.117.83-20160211152411/@comment-80.62.116.36-20160213123410

I was still talking about the Wood Elf Summoner. Playing as the Daemon race, is obviously the best. Just saying that it can be a nice alternative if you want to play with the Undead race, since it gives you a different tool other than "more undead".

The Daemon Summoner is, IMO, lacking. The only benefit that I can see, is the ability to eat souls for mana. Which requires your hero to walk out into the open/near battles. It is also somewhat unreliable due to the fact that the Succubi must do the killing blows.

Having 40 or so extra mana, allows for more consecutive casts, especially early in the game(higher max, means higher starting mana as well).

Having +50% health to summoned Imps, Succubi and Daemons(and other fliers) makes your fliers so much more devastating. Basically, in terms of survivability, for every 2 Succubi summoned, you get a "third" for free. In terms of healthpool. With the Circle of Power spell, you summon up to 4 Succubi(summoning magic 35), each having 50% more health than normal and level 5(so that is over 200 health per Succubi).

The Gate skill is a waste IMO. You get just as much XP by simply improving your Summoning level by 10(instead of 10 in Gate), as it grants +20 XP to Imps and Succubi, and +50 XP to Daemons. And you will summon more of them as well. At best it could be used to round out your skillset(5 points = 10 xp, which will make most of your summons up to level 6).

I would rather have 4 5th level Succubi, than 2 6th level ones, per cast. Especially since it will only take a few kills to get them to level 6 anyway.