Thread:Rodmar18/@comment-93.44.92.3-20200922111444

To be honest, about the Husk, the only upgerade that occours on them by specific Insect application is the Fertility, that give them +3 combat, but all the others upgrades are generalized to all units in the game, so they can lose the fixed +3 combat, but can get the situational +2 combat at night provided by being undead, a little lost rather that being able to suffer all psyche and illness, also they are made by bones scavenged by other insect, so the Husks litterally borns already dead, so making them Undead rather than Insect is a palyability AND lore choice!!!

Also yes I can extract all files from all XCR files, but the explosive unit are Hardcoded in the exe, and, editing the exe is a VEEEEEERY difficoult thing that dont belongs to me, also about the other buge listed above like the AI dont construct specifics buildings, that's another thing I don't know where to watch, because I never encountered ani AI files, also about the new addition of spiders and queen spiders to the Swarm, I still didn't check if they get benefit from incubation or not as well as Scorpionpriest moved to the Dunekeep, still didn't noticed if it get stiil benefit from that research, so I don't know if Incubation researc applies directly to units or to the building itself

Ok, now I've tested it, about the swarm, Husk, being now Undead, still benefits from Fertility upgrade of +3 Combat, and also a further +2 combat at night for a total of +5 Combat, but get half command bonuses from hero presence, instead Spiders and Spiders Queens don't get any Swarm bonuses even if tagged as Swarm unit, so no Incubation speed creation nor the Fertility +3 Combat... so researches applies directly to units IDs and not to units' Race Tag...

So the thing that can be done is to reset all the original Swarm unit to the Hive and moving (or Removing) the Spiders and Spiders Queens to the Burial Hall, even if I don't think Swarm needs spiders because they already have litterally most of the units with strong poison, that's my point!!! 