Talk:Bugs, Issues and Support/@comment-24295248-20140109071513

Just saying but this is my take on balancing the races even further:-

1) Give Knights and Sworsmen Piercing Damage.

2) Rename Knight Champion to Cavalier. Rename Knight Lord to Paladin and give them Lightning Damage.

3) Give Slimes Piercing Damage. Currently after upgrades 20 Crushing damage at such low cost is overpowered aganist Swarm and Barbadians.

4) Give Plague Priest a ranged Electric Damage (Range can be 6) and remove Magic Damage. Also can make them Vulnerable to Physical damage for Balance.

5) Give Lepruchans melee Magic damage and increase thier hits if possible.

6) Increase hits and damage of Wood Elf Oakmen.

7) Decrease the cost of Dragons to 500 resources, decrease build time to 200 seconds and decrease damage from 50 to 40. As of now producing Dragons is a waste of resources as they can be easily countered by archers and spellcasters.

Thoughts. :)