Talk:Command/@comment-26393217-20160405093154/@comment-24722167-20160405104728

The formula for the effects duration is still waiting to be retrieved, as with a few other things. (There's quite a few people out there with the source code who can dig this out so we'll get it one day)

I forgot about the Undead gainging only halve the effects from command but I believe this was sometihng introduced in 1.03.1+ line, so it's not in every version. However, it would still need to be documented regardless - I just need clarification as to whether this was apart of the fan-made patches or if it was an official thing. (It was the fan patches that also halved the damage Undead took from critical hits and deathblows so halving their command seems like something from that patch line)

Your Hero's command radius is also used for his spells, so a +50% area of effect would be +50% of his command radius.

Conversion radius and spell radius for generals will be in their own section, since they function differently to Heroes.