Talk:Heroes/@comment-202.154.188.2-20170410123838/@comment-26393217-20170417220642

It wouldn't make much sense because basic (starting) stats depend on the general class (or profession). I'm not sure but professions are like: wizard, rogue, merchant, hybrid warrior, pure warrior... Race only changes the four attributes.

However, comparing level 1 heroes in v1.03.25 leads to: Combat 4, Speed 9, Damage 20 for any of them. Then, you have Health 180/200/260/280, Armor 0/10/20, Resistance 0/5/10, Max Mana 5/10/20. Note that this is for "nude" (0 stats) heroes, and that some of them start at level 1 with stat-enhancing skills (such as Constitution, Ferocity, etc.).

If you want the details for a given class/race combination in your version, just create a new hero, start the campaign and enter first mission.