Talk:Dark Elf/@comment-189.202.20.110-20130812232643/@comment-5395153-20140313231322

Except if you have a Dark Elf Pyromancer which invests in Summoning Magic as well, you must keep in mind that you'll be losing a point in Summoning Magic as well as its synergy. This means you'll have to get Summoning at level 20 (and you essentially lose a skill point) and it will cost twice the skill points to bring up two skills equally (in this case Pyromancy and Summoning). This basically means that the spellcaster would have lower level, weaker spells by comparison to a more focused spellcaster (this can be a weakness in version 1.03.24 and below of the game). Besides, Summoning is undebatably one of the most powerful spell spheres in the game. Throwing down a Circle of Power and chucking out massive armies of high level Imps is one of the definitions of the metagame.

I would suggest going for either Pyromancy or Summoning rather than both (so basically for a Pyromancer, I'd say do similar to what Jung Wah Juyutsu said).