Talk:Summoner/@comment-2604:2D80:8005:8348:350C:9917:48D9:D3AC-20180430040659/@comment-686000-20190327035915

You're assuming Summoners don't gain levels too. What sets the Summoner apart from other classes that also have access to summoning magic is the Gate skill. 35 points in the Gate skill (less with items) and you basically start with the Fey race's win condition - all your summoned units start out at level 7. All you really need after that is plenty of morale (to raise the army limit), high mana regen/being a Daemon for soul leeching and enough common sense to send hordes of Imps (crit slows), Succubi (resistance to magical attacks) and even Quasits (poison) at the enemy hero (not all at once) while you happily wander around the edges of the map so that should the enemy hero foolishy decide to go after you, you just cast Home Portal and run in the complete opposite direction (Oh, and the Imps wpuld like to thank you for abandoning your base and handing their master an easy win). Bonus points if you're Fey - you can just cast Invisibility and then go "Nyahnyahnyah" at the enemy hero.