Talk:Development/@comment-5395153-20121008140003/@comment-14077361-20130807204535

About game balancing.

Barbarian - War Dog cost: 40 or 50 Stone looks reasonable. Acess to Gnolls is a good idea. Minotaurs get 'em for 90 Stone... I think 70 or 80 Stone for Barbarians looks good.

Empire -  Swordsman could help against piercing resistant units. They cost 30 Metal for Knights. For Empire they could cost more than Pikeman. I think somenthing like 20 Gold and 30 Metal looks good.

High Elf - Dancing Swords could be accessible to counter piercing resistant units. They cost 10 Metal and 50 Crystal for Knights.

Undead - What about Ghouls? They could help against Orc and Dark Dwarf crushing dealing units.

Swarm - They particularly have major problems against Dark Dwarves since they deal piercing damage and are vulnerable to crushing damage from Golems. Scorpions could be vulnerable to Cold or Fire or no vulnerability and resistance at all. Also Spiders and Queen Spiders could be accessible. I don't know if they're going to help at all (At least they aren't vulnerable or resistant to anything as far as I know) but they fit nicely.

Dark Elves, Wood Elves and Swarm - They could share some units from other Races to cover their weakness against piercing resistant units.