Talk:Minotaurs/@comment-189.221.46.157-20130817015138/@comment-5395153-20130905171424

Sorry about the slow reply, I've been busy lately. I wouldn't really recommend defensive abilities as a spellcaster since items usually help a lot with that sort of stuff anyway (and they often stay away from combat). The only time I can think of where resistances to specific damage types would be useful is when the player wants to slay a certain variety of enemies like with Fire Resistance with a Dragon Slayer. Similarly, Dexterity shouldn't be particularly useful for a Pyromancer either since all it gives is a faster attack speed and more armour/resistance (not really useful for a spellcaster).

There probably will be certain classes that fare better against certain classes than other classes so getting torn up by a Monk when the player is a Pyromancer should be nothing much to worry about - in that case the Pyromancer would have to rely on alternate strategies or assistance from troops (then the Pyromancer can use the Berserk spell to give the Monk a hard time :) ).