Talk:Minotaurs/@comment-189.221.46.157-20130817015138/@comment-189.221.46.157-20130831222635

hm...didn't tough about the fact some fire spells require short range...i can dump most skill pts in pyromancy(or at least get all spells to level 2) and some in arcane(at least 10 so i can get all spells even if only in lvel 1)...but that makes me wonder if i would actually need some of the defence related skills(thick hide, fire res) or increase ferocity since i'm using str and dex...i'm alredy set on using most stats in intelligence so i can pull off higher mana, skill and the like without ritual, but do i need to get str and dext past 10 if going for melee pyromancer? maybe 15? and i apologize in advance for so many questions, been trying out some battles to see how do i fare but for some reason i end up fighting either a runemaster(increase their defence like crazy like there's no tomorrow) or monk(can't hurt properly by either pyromancy/fire missile being weak/using fire dmg, and obviously risk getting destroyed in close quarter by high speed and str) and in a lesser degree assassins(even the dark dwarves go that way) and chifetains(no problem with their stats or the morale, but for some reason they have a high end beastslayer and the barbarian duel taught me that is a no go)