Talk:Archmage/@comment-2604:2D80:8005:8348:350C:9917:48D9:D3AC-20180430042305

I do like High Elf for archmage big time. Adding healing is a nice addition.

I personally like these two considerations, Dark Elf and Dark Dwarf

Dark Dwarf:  Probably not a strong fighter as archmage, but your units are very strong. Also Dark Dwarf gets Chaos Magic, and you can capitalize on it early in a battle by improving spell casting. Improved your versitility even more! Also the black lightning spell makes a nice damage spell, and chaos plague. This is the most versitile choice as you could end up picking up some healing at random or other schools like nature. Also drain mana makes you a mage killer. Terrifying in the right skillful hands

I like Dark Elf because it gives extra MP, bonus to summoning skill, and later you can grab assassination. You could utilize illusion to get the drop on enemies while your army distracts. Maybe assassinate and undermine ranged units from behind enemy lines. With alchemy you should have plenty of potions to safeguard you. Swiftblade will help as you want more hits to get assassination to go off