Thread:Rodmar18/@comment-34869933-20180303120716/@comment-34869933-20180304114442

I try not to be complicated, but I want to do some easy edits first like changing the duration of effects and the mana costs to cast spells, but eventually I like to make more advanced changes like casting graphics and effect sprites editing and damage or healing values.

I'm most focussed on that teleportation spell, you can aim it on a place somewhere in your command radius, I want to figure out if more spells can be made aimable like that, so instead of just clicking the spellbook, being able to fire the spell at the selected area instead.

Im busy with a total conversion gamemod for warlords battecry III that is based on the old populous: the beginning game, ive came quite far so far and even made actual physical terrain elevations in 3D on the 2D plains with editing graphics in paint shop and ms paint for hours :)

when I arrived at the point of wanting to edit spells and powerups I couldn't find any configuration files and after some research I stumbled on the fact that I need to edit the sourcecode which is in fact a god given thing which I deeply respect to be available for this game, below I post some screenshots of my artwork

I have made several changes to the game already and did alot of terrain

tests, I have also made some beginnings with "real" elevation, the lower terrain

hills and upper terrains have different height settings and the hills have diagonal

access settings so that all soldiers walk up/down diagonally in 3D and also noticed

that their as-descent speeds are altered accordingely.

The game I want to make this mod about is about casting spells and building

a tribe with buildings and train warriors etc and your hero is the shaman, so both

games have very similar settings, but this game is 1000x more fun because you can pick alot sides and have equipment and much more spells etc.

I wanted to do the same with age of empires 2 last year but encountered lots of limitations and bugs and eventually problems I couldnt fix or overcome, actually this game is so cool I actually played it for about a month and bought it on steam before actually even started modding it :D

I just hope you people can understand I really want to have the sourcecode and I want to respect the nda too,  I have no huge programming skills but being able to edit data based changes like the powerups and spells etc and positions of some screen buttons is fine for me :)

sorry for the loads of text, but just want to show Im a serious modder and not some random person coming by

my modding experience goes back a long way :)

People who got microsoft steam can check out my modding content here:

http://steamcommunity.com/profiles/76561198088188630/screenshots/

I got several screenshots of past projects in age of empires 2 hd and cossacks 3 but also lots of things before that and hopefully this game might be my ultimate modding goal :)

Getting the sourcecode would be the biggest honor and coolest thing in my entire life of modding and hopefully I finally can make my project really come to life and let fans of both games this and populous the beginning enjoy this mod, I am also always open to people with suggestions etc and wanting to help out, but if required I always work out all details solo, but the sourcecode seems to be un missable when it comes to editing the spell spheres etc.

also want to make a new specialized spell sphere with existing spells combined that look like the ones used in pop3 :)

Please let me know and sorry for the lots of text im just super enthusiastic :)