Talk:Development/@comment-14486206-20130913052015/@comment-5395153-20130916132710

Blood of Kargoth might be a bit overpowered if it makes all Dark Elven units invincible for a while. Could be a bit too good on even Dark Infantry let alone stuff like Assassins. I like the idea of giving a buff to basic elven infantry though, like the +XP one for Iceguards.

Thanks for your interest in the conversion changes :). I think once hero resurrection gets successfully implemented and when the conversion ability gets removed from Generals, it should fix a massive amount of problems as well as make games more fun :).

Balancing the generals back into normal unit rosters should be reasonably easy, but balancing hero resurrection may be a nightmare :O. My current thoughts on it are that the price should increase depending upon the number of deaths of the hero and that the price should be capped so hero resurrection is always possible. To prevent the abuse of hero classes like Warriors, the heroes will probably need to be resurrected with 1/10th of their max HP available so they can't be used straight away.