Talk:Patch Downloads/@comment-44892358-20200524002425/@comment-101.186.186.23-20201028094057

Making summoneds timed cripples factions like the Undead, who're normally pretty slow to start to begin with. Summoning gives Undead players a chance to give enough preassure until they can start making their heavier hitters (Likewise with most factions that centre on summoning).

Nerfing summoning by adding timers was completely unnecessary, specially since the trade-off meant having a squishy hero who could die - easily - to any aforementioned warrior or assassin who could cleave their way to them.

This is where WBC2's superior balance vs WBC3 shines. Summoners were trading off a lot just for the sake of conjuring up fillers at the cost of usually having weakling heros and non-existent charisma.

Simple fix? Generals shouldn't be summonables, and towers should have a required distance between one-another.